Brawl stars leon pato4/3/2023 ![]() ![]() This is very helpful when trying to avoid shots from sharpshooters that out-range him, as his Super allows him to easily dodge their shots. This allows him to chain supers easily by attacking and then using his Super afterwards. Stu: Stu has high burst damage potential, great mobility with his Super, and can charge his Super with just one hit. If Tara has her Support from Beyond Gadget, she can easily overwhelm Brawlers whose attacks fire a single projectile, using them as shields as she charges into the enemy or to give you some time to retreat when at low health. Tara: Tara's attack range allows her to slowly chip at the enemy Brawler, and her Super can keep them from attacking for you to quickly gain an upper hand. Previous Brawlers with fast-charging Supers can let Leon start the match with a major advantage, allowing you to quickly eliminate an otherwise troublesome enemy Brawler. His Super allows you to rush enemies and sneak up to them with it. Leon: With Leon's invisibility and range, taking out enemies should not be difficult. ![]() In addition, Gale's Twister Gadget can be used to counter short-ranged Brawlers such as Mortis, Buzz or Edgar. ![]() Attacking them with the Freezing Snow Star Power keeps them in the poison longer as well. Chip down opponents to get his Super, and wait (usually behind a wall) for the poison clouds to close in, and use his Super to push them into the poison so they take damage. ![]() His Freezing Snow Star Power is very good at chipping down opponents to get his Super. This makes him fine when picked in a team that also includes vulnerable Brawlers. One can use his Super to counter short range aggressive Brawlers, like Mortis or Buzz. Gale: Gale is a fine pick for the Duels mode. This strategy can also be applied to Edgar, though if using him you might want to save a Super for the next round when facing a tank that might defeat Edgar regardless. He can also carry his Super to the next round if defeated, which is especially useful because it charges passively. This is successful a majority of the time regardless of the opponent. He can wait for the majority of a round and charge his super automatically, allowing for him to use his Super to roll onto a Brawler later and deal devastating damage up close. Useful Brawlers Darryl: Darryl is a relatively well-rounded Brawler as he can deal with Tanks and longer-range Brawlers, making him a fine first pick. Brawlers will also gain and lose roughly 1/3rd of the Trophies normally gained in a 3v3 Event. Note that both Gadget charges and Supers (except for Meg's Mecha Super) carry from Brawler to Brawler, meaning using a Gadget twice when playing your first Brawler means that your next Brawler will only have one Gadget charge. After a period of time without ending a round, a poison gas, similar to the one in Showdown, blows from all edges of the map, which serves as a tiebreaker for whoever survives first. The game ends in a draw if both of the players' third Brawlers are defeated at the same time. If your Brawler defeats an opponent's Brawler, they will be transferred to the next round and face another one of the opponent's Brawlers. The objective of the game is to defeat all of the opponent's 3 chosen Brawlers in a series of rounds. In this event, two players fight with a Brawler selected from a trio of Brawlers. Duels is an Event that was introduced during the Season 10 update and became permanent in the Season 17 update. ![]()
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